I started hearing about STEAM this fall and was delighted to realize that the ‘A’ was intentional. Science – Technology – Engineering – Arts – Math… Sounds like a good collaboration to author and scientist Adam Ruben, who explores the addition of Arts to a previously exclusive club. Thanks to Gary McFarlane for retweeting this article.
The URL: http://www.sciencemag.org/careers/2016/10/full-steam-ahead
I’ve always been a fan of finding ways to use applications in ways other than those intended. I stumbled on this idea that I had not thought of — to use Google Slides to lay out content, then export as a PDF eBook. Kasey Bell’s ShakeUpLearning.com outlines the easy steps so that your students might start publishing their own ideas and work. I suppose the same thing could be done with Microsoft’s PowerPoint…
The URL: http://www.shakeuplearning.com/blog/how-to-create-an-ebook-with-google-slides/
I’m doing some research for some printing lessons and came across this little distraction. OverType is possibly “the first typewriter sim on the web that faithfully recreates the manual typewriter experience, eschewing all modern computer conveniences like easy deletion and editing, and providing authentic features such as overtyping, wobbly and unevenly inked characters, and only being able to press one key at a time.”
The URL: http://uniqcode.com/typewriter/
(And while I’m on the topic of typewriters, I saw this related item on social media last week… Mr. Paul Smith creates amazing artwork with just his typewriter. View a short piece on him at https://www.youtube.com/watch?v=svzPm8lT36o)
I got this link from the Twitter feed of my pal Sid de Haan. From the site: “Introduce your students to the idea of a Growth Mindset. The simple idea that your brain is like a muscle is proven to have profound impact on learning!
Watch the video with students – they’ll love the story and identify with Mojo’s struggle. The video ends with a question, leading right into a class discussion.”
It seemed a bit contrived but when I watched it a second time, I have to wonder, “Are our young students hearing these messages enough?” They’re not just propping kids’ egos up on clouds but giving them substance to think about. What do you think? There are five short clips in this collection.
The URL: https://ideas.classdojo.com/i/growth-mindset-1
This Saturday, September 24th, Ladies Learning Code is hosting its fourth annual National Learn to Code Day — the first and only event of its kind in Canada. From the site: “This year, in partnership with Shopify, we’ll build on our mission of teaching learners 21st century digital skills and encourage them to tell their story through one of the most popular digital mediums: gaming.” Learn more and register to mentor or attend at their site.
The URL: http://ladieslearningcode.com/codeday/2016/
Here’s an interesting project designed by 16 year old California teen, Natalie Hampton. After sitting alone through lunch for her entire grade 7 year, she designed “Sit With Us” – an app that helps students who have difficulty finding a place to sit locate a welcoming group in the lunchroom. One of the features outlined in this Huffington Post article is that the ambassadorship system is private, so students do not need to be public in their search for new friends.
The URL: http://www.huffingtonpost.com.au/entry/teen-creates-app-sit-with-us-open-welcoming-tables-lunch-bullying_us_57c5802ee4b09cd22d926463